If you can't edit any collections in the Raw tab in SaveEdit, you probablydon't have the full.NET Framework 4 installed, but have the Client Profileinstalled.To fix this, install the full.NET Framework 4.Most UI interface icons are courtesy of Fugue Icons available atRussian localization courtesy of adamaskoff, adeqwat, AgronomNN,AleksanderGaMeR, altEF4, ghostikmen, Haoose, JlieNe, Kane0032, leemur,nekkit333, sokolzx, and Teleproter.
Revan654 wrote.How do you Lockdown the ME 2 Romances? I know Liara & Ashley have true Romance flags, Characters like Miranda or Jack don't.Trying to lockdown Jack's RomanceSet 5208 to true (Romanced her from ME2)Set the int of 213 to 5However her Romance Dialogue on Earth will not trigger.
Tutorial of editing EMS by using Gibbed's save editor READ FIRST: this method doesn't change Military Readiness Rating, so it may or may not get the 'Shepar. Gibbed Save Editor - Changing romance for a fresh load. Maybe it's because I'm working off a Mass Effect 3 save rather than an ME2 save, or maybe it's just cause Liara wasn't in 2 and it screws things up a bit, but it seems to set the int value of 270 from 5 to 6 every time I start a new game. Hey I input Miranda code.
What else do I have to set to lockdown her Romance?Well, Jack would need to be loyal (179/TRUE), romanced (5208/TRUE), and not broken up with (3270/FALSE). If you are editing a ME3 save already in progress, these flags need to be activated before you see Jack on the Grissom Academy. As for the romance dialogue with Jack in ME3, here's how it plays out.Also, don't forget to disable any other ME2 love interests or the LotSB Liara rekindle that may be active in your save.Edited by rusm0, 29 March 2012 - 09:24 PM. I don't know if this has been discovered yet so I'll post it here just in case.I figured out how to get both bonuses from intel at the terminal in Liara's office.1.
Open save game editor and go to the 'raw' tab.2. Go to 'Plot' 'Player Variables' 'Collection.' Since each intel has two upgrades, after you choose one in game, just add the entry for the other in the editor.4. Each upgrade requires two entries.e.g. Name: 'PermanentPlayerGameEffectIntelBattleOfArcturusWeaponDamage'Value: 1Name: 'IntelBattleOfArcturusWeaponDamage'Value: 1Adding these two entries gives you weapon damage +5.Name: 'PermanentPlayerGameEffectIntelBattleOfArcturusShields'Value: 1Name: 'IntelBattleOfArcturusShields'Value: 1Adding these two gives you the shields +5 bonus.I just figured this out so I used an end game save to get half the entries.'